With the previously mentioned Conditioning skill, you get large amounts of attack, while boosting your innately low HP and defense. This build is sort of like a faster-attacking slayer. Also, a level 30 skill, Conditioning, passively increases attack per CON, which means you get a decent amount of attack as well. This ensures that you get enough HP and defense to avoid dying in a few hits. ![]() ![]() Hybrid: Adding 1 CON every 2 levels, and the rest into DEX.You can compensate for this weakness with titles that increase your CON/health/defense, as well as with good gear. This maximizes your damage output, but without any CON, you’re very prone to damage. Pure DEX: Exactly what it sounds like, this build involves pumping all your points into DEX.
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